4/20/2024 0 Comments Stick ranger mist grove 2![]() Rule of thumb for buff monkeys is you want them ~20 levels above your characters to have the most effect. To get the really good buffs from lower level characters you really need them in the zone. That kind of sums up what I wanted to add. Druid spells like Share Wolf Form, an attack and run speed spell, don't cross zone lines at least for the illusion part. Long term a mid level Ranger gets some good buff that last a long time. A Magician casts some really strong fire based damage shields but they are short duration and don't exactly last the night. In general, the better the buff the shorter the duration. It looks like Shamans, Clerics, Druids, and Enchanters might be good choices? I would love to get some informed opinions here. I have been reading at Allakhazam until my eyes bleed. I plan on parking this team in the guild lobby to buff my main team before they head out. I am talking about just buffs here, not so much running around adventuring. My main question: Which classes have the best buffs that would compliment my current team, without being too redundant? ![]() I also just want to try out other classes, but this gives me an excuse. The Bard is really nice because of the song buffs, and it got me thinking.I want to make a second 3 box team that is focused on buffing my main team. ![]() Got to level 40 so far and everything has been a breeze (except when my mercs fall through the bridge over the water in City of Mist and come running back with half the zone in tow). (I should note that only my SK account is Silver, the other two are F2P). This has been great, but I am open to suggestions. I just started playing the game on live with a 3 box crew: SK / Wiz / Bardįor mercs, I'm using a healer on my SK, and tanks on the other two. New player here with a question about buff classes and boxing. ![]()
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